
every smile you see from me is fake | i make stuff in C, C#, GML, JavaScript, Batch/Shell, sometimes QbScript and PHP, trying to expand tiny virtual electronics
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Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
flow
February 28, 2025 – March 9, 2025
Neversoft-like (or GameMaker-like) TUI creation library/engine
View Projectcharts
October 2, 2024 – October 2, 2024
Read the readme (as I'm writing this, I had a little thought on how I could make it "non-infringing" to store the files here, with obviously no direct access to audio though)
View ProjectWORMod
April 9, 2023 – March 22, 2024
built for FastGH3 / updated/fixed version of the same mod from 2016
View Projectgh3_project
February 22, 2023 – April 9, 2024
Mod project template test, also source for game script code
View ProjectResearch
January 12, 2022 – Present
Everything related to my reverse engineering efforts (010 Editor Binary Templates, Python Scripts etc.)
View ProjectFastGH3
July 4, 2021 – Present
Minimalist Guitar Hero 3 mod with one click play and numerous gameplay fixes and additions
View ProjectAutocommit
November 29, 2020 – December 11, 2020
using rather than committing every week holding back specific data, to look like any other user making daily contributions
View ProjectBit.Trip_Editor
May 16, 2018 – March 21, 2021
Fan engine for the addictive video game series BIT.TRIP
View ProjectCultural Fit Analysis
The candidate's projects are heavily focused on game modding and reverse engineering, primarily using C++ and game-specific scripting languages. While demonstrating technical curiosity and problem-solving, this project portfolio does not directly align with a typical 'Frontend Developer' role which usually involves web technologies (HTML, CSS, modern JavaScript frameworks). The diversity of projects is within a niche area, and the breadth of skills relevant to a standard frontend role is limited. This suggests a potential mismatch with a standard frontend development team culture unless the role specifically involves game-related frontend or low-level UI development.
Soft Skills & Operational Fit
The candidate's project descriptions are brief, making it difficult to assess communication clarity or collaboration skills. The focus on personal, independent projects suggests a preference for individual contribution, but does not provide insight into team collaboration or stress handling. No psychometric test results are available for a direct assessment.