
Independent game producer
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Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
Bermuda Games
Protocol Engineer
June 19, 2026 – Present
sodaclub.fun
August 30, 2025 – October 12, 2025
Sodaclub.fun is a serverless sui-powered blockchain game where players choose right fizzy cards to earn SUI testnet coins.
View Projecttonity
January 19, 2025 – January 19, 2025
Includes TON Connect UI integration that allows transaction without leaving game app for Unity WebGL
View ProjectFruit-Collector-New
July 14, 2022 – July 26, 2022
Fruit-Collector-New — GitHub repository
View ProjectUnityHyperCasualHelpers
October 18, 2020 – August 31, 2021
Helper scripts to use in any hyper casual project. May require some well-known systems like DOTween, LeanTouch etc.
View ProjectTypingGame
October 7, 2020 – October 24, 2020
A simple typing game layout that player should write word to pass next word. Made with Unity 2019.4.9f1
View ProjectDeadByDaylightTerrorRadiusEffect
October 4, 2020 – October 4, 2020
Terror Radius Effect from Dead by Daylight game. Developed with Unity 2019.4.9f1. Took sounds from wiki page.
View ProjectCultural Fit Analysis
The candidate's projects show a strong inclination towards personal, experimental, and blockchain-related development, which aligns with an innovative and self-driven culture often found in protocol engineering roles. The diversity of technologies used (C++, Move, Solidity, JavaScript, HTML/CSS) indicates a willingness to explore different domains. However, the lack of team-based projects or detailed descriptions of collaboration limits a deeper assessment of cultural fit.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. No psychometric test results or interview feedback provided.