
MSc Space Exploration student at the faculty of Aerospace Engineering at TU Delft.
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PlumesCFD
May 21, 2025 – July 16, 2025
Two-phase CFD model to simulate the flow in Enceladus' channels with wall accretion & sublimation
View ProjectSVV-B19
March 5, 2020 – March 25, 2020
Github repository for the flight dynamics assignment of SVV
View ProjectSVV-Project
February 17, 2020 – February 28, 2020
Simulation, Verification and Validation project
View ProjectCultural Fit Analysis
The candidate's projects are primarily scientific simulations (CFD, flight dynamics) rather than traditional game development. While the technologies used (C++, Python, GLSL) are relevant, the direct alignment with a 'Game Developer' role is limited. There is no explicit experience in game engines, graphics APIs (beyond GLSL), or game design principles. This suggests a potential gap in cultural fit for a dedicated game development team without further evidence of interest or experience in the domain.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The candidate's project descriptions are concise but do not provide insight into collaboration, communication, or problem-solving approaches in a team setting.