
Game Developer (Unreal + C++) | Game Designer | Prototyping gameplay systems & immersive worlds
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BattleBlaster
September 17, 2025 – October 4, 2025
Topdown Shooter Prototype built in Unreal Engine 5 using C++, featuring tank controller, fire system, health & damage systems, hit impact effects and more.
View ProjectDungeonEscape
September 8, 2025 – September 12, 2025
Escape Room Prototype built in Unreal Engine 5 using C++, featuring interactive doors, key items, and pressure plate mechanics.
View ProjectObstacleAssaultStudy
August 27, 2025 – September 12, 2025
This project is a practical study of C++ applied within Unreal Engine using the module Obstacle Assault from the Udemy Course called Unreal Engine 5 C++ Game Development. The goal is to deepen my understanding of game programming while exploring gameplay concepts and project structure.
View ProjectC-_RestartFromBase
September 23, 2024 – October 19, 2024
Here I was restart my study of c++ to improve myself and learn again but now in the right way.
View ProjectClienteServidor-Test
November 21, 2023 – November 21, 2023
ClienteServidor-Test — GitHub repository
View ProjectProjeto-De-Acompanhamento-de-Vacinas
October 31, 2023 – December 8, 2023
Projeto-De-Acompanhamento-de-Vacinas — GitHub repository
View ProjectCultural Fit Analysis
The candidate's projects are primarily focused on game development (C++, Unreal Engine), which does not directly align with a 'Frontend Developer' target role. There is limited diversity in project types relevant to frontend development. The 'Projeto-De-Acompanhamento-de-Vacinas' project shows some exposure to web technologies, but the depth is unclear.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. No psychometric test results or interview feedback provided.