
Passionate Game Developer with love for realistic and fantasy level development. Currently studying and working on projects on XR and assets on Unreal and unity
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Medical-Simulator-XROS
January 12, 2023 – June 13, 2023
A Medical Simulator Problem statement for XROS
View ProjectVivox-Voice-Chat-UE4-Blueprint-Template-Project
November 28, 2021 – November 28, 2021
Vivox-Voice-Chat-UE4-Blueprint-Template-Project — GitHub repository
View ProjectProcedural-mesh-generation-in-UE4
May 11, 2020 – May 11, 2020
Script made in ue4 blueprints/ nativized C++ to automatically generate houses and random maps based on inputs and mesh added. consist of two tries: house/flat and randomized maps which uses perlin noise 1D for height
View ProjectInfra-VR
May 10, 2020 – May 10, 2020
Group project made for College fest using unreal engine to simulate Arcvis realtime in VR
View ProjectCultural Fit Analysis
The candidate's project portfolio, heavily focused on game development and related technologies (C++, Unreal Engine, shaders), aligns well with a Game Developer role. The diversity of personal projects, from medical simulators to voice chat integration and procedural generation, suggests a broad interest within the game development domain and a proactive learning attitude. The absence of team-based projects (other than 'Infra-VR' which is a group project for a college fest) makes it difficult to assess collaboration skills.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The candidate's project descriptions are concise, indicating a focus on technical output.