
24-year-old Portuguese Software Engineer in Japan. Currently an Engineer for GameFam. Main languages: C/C++, Lua 5.2/Luau, and TypeScript
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GameFam
Frontend Developer
June 29, 2026 – Present
RoQuest
April 16, 2024 – May 22, 2025
RoQuest is a sophisticated abstract implementation of a Quest System. Although it can self manage nearly everything it also allows for the developer to manually set and manage everything.
View ProjectRobloxStateMachine
May 5, 2023 – May 12, 2024
A state machine implementation for Roblox. It allows you to easily setup State Machines with States and Transitions!
View ProjectRoGoose
April 25, 2023 – November 13, 2023
Most complete Roblox DataStore manager. Heavily inspired in Mongoose from the NodeJS environment
View ProjectCountryService
April 19, 2023 – June 15, 2025
CountryService is a small Library that allows you to obtain the information about a players country. You can get their Country name, country emoji and even country flag!
View ProjectRoactMotion
November 2, 2022 – November 20, 2023
RoactMotion is a Roblox library used to easily animate UI created under the Roact framework. It was heavily inspired in the React library called FramerMotion
View ProjectRoblox-Device-Detector
August 25, 2022 – August 25, 2022
A simple library user to detect on which device the player is currently on
View ProjectProNet
May 19, 2022 – June 15, 2022
ProNet is a signal manager that facilitates the connections between the Client and Server in Roblox. It allows you to create connections between the client and the server without having to manually create and manage remote events/remote functions, instead you can connect the client and the server by using case-sensitive named signals. On top of this ProNet also allows you to add custom options to the connections to help you dealing with exploiters such as request limits on the signals and base64 encryption on both ways.
View ProjectProStore3
April 30, 2022 – March 5, 2023
ProStore3 is a simple library used to easily manage and dynamically update a Roblox's game database. It uses a session lock approach on which it stores and manipulates the users data from the moment they join the session to the moment that they leave. It was heavily inspired in the popular library DataStore2
View ProjectProoCountry
May 29, 2021 – May 29, 2021
A small library that returns both the country name/flag from the code
View ProjectCultural Fit Analysis
The candidate's project portfolio is heavily focused on Roblox development and Lua, which indicates a strong niche interest. While this demonstrates dedication, it suggests a potentially narrow technical breadth for a general 'Frontend Developer' role that might require broader web technologies beyond HTML/CSS/JavaScript/PHP from a high school project. The current role as Frontend Developer at GameFam aligns, but the specific technologies used in that role are not detailed.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. Psychometric test scores are 0, providing no insight.