
Creative Director | Computer Scientist
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Gaussian_Splat_Morpher
October 5, 2025 – October 6, 2025
A CLI and visualization tool for smoothly interpolating between two or more Gaussian Splatting Models. It builds intelligent point correspondences and generates intermediate morphs that transition seamlessly. Includes both command-line and real-time interactive visualizer modes.
View ProjectProcedural_Theta_Maze
August 29, 2025 – August 29, 2025
Exploration of procedural Theta mazes and path solving.
View ProjectRace_Track_Generation
August 29, 2025 – August 29, 2025
LifeRider is an endless runner mobile game that showcases procedural generation techniques for creating infinite, progressively challenging race tracks. Built with Unity.
View ProjectGaussian_Decimator
August 16, 2025 – August 22, 2025
Tool to decimate Gaussian Splat Models
View Projectdifferential_4DGS
June 3, 2025 – August 18, 2025
This repository contains the code to our research on developing a novel method for 4D Gaussian Splatting.
View ProjectHabitTrackerStudyProject
January 9, 2025 – January 16, 2025
Study Project for Habit Tracking
View ProjectCultural Fit Analysis
The candidate's projects are primarily personal and research-oriented, indicating a self-driven individual with a strong interest in technical exploration. The diversity of projects, from game development to advanced graphics research, suggests adaptability and a broad technical curiosity. However, the lack of team-based projects or professional experience makes it difficult to fully assess cultural fit within a collaborative game development environment.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback are available.