
CS student at UCU
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Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
UCU
Game Developer
June 27, 2026 – Present
Hell-machine-revived
September 20, 2023 – January 14, 2024
Hell-machine-revived — GitHub repository
View ProjectBaseTeroid
October 13, 2022 – December 29, 2022
A a non-Euclidean Asteroid-like game written in a fragment shader(shadertoy)
View ProjectMoritur
July 15, 2022 – August 11, 2022
A 2D action roguelike where a dice roll determines your gameplay
View ProjectTheGetaway
December 11, 2021 – January 22, 2022
The Getaway is a game that was made during the Genesis Game Jam in December of 2021. Uses Godot Game Engine.
View Projectdotfiles
October 27, 2021 – Present
Some of my config files in case I delete my system out of frustration
View ProjectCultural Fit Analysis
The candidate shows a strong personal drive and interest in game development, aligning well with a creative and technically challenging environment. The diversity of personal projects, from shader-based games to 2D roguelikes and even a Minecraft clone, indicates a broad curiosity and willingness to explore different aspects of game creation. However, the lack of team-based projects or professional experience beyond a current 'Game Developer' role at 'UCU' with a future start date (2026) makes it difficult to assess collaboration and professional work ethic. The target role 'Game Developer' is directly aligned with the candidate's project portfolio.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. The psychometric test score is 0, providing no insights.