
42 student C | C++ | Objective-C | Swift | Golang | Rust | Php | Html | Javascript | Unreal Engine
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Freelance
Game Developer
June 25, 2026 – Present
SkillTreeSystem-unreal-plugin
April 17, 2026 – Present
SkillTreeSystem-unreal-plugin — GitHub repository
View ProjectSlotBasedInventorySystem-unreal-plugin
July 30, 2024 – May 4, 2025
SlotBasedInventorySystem-unreal-plugin — GitHub repository
View ProjectInteractionSystem-unreal-plugin
May 22, 2024 – December 6, 2024
InteractionSystem-unreal-plugin — GitHub repository
View ProjectStoneEngine
April 13, 2024 – April 27, 2025
A 42 student's game engine using Vulkan & C++ !
View ProjectGomoku
February 22, 2024 – September 8, 2025
The goal of this project is to make an AI capable of beating human players at Gomoku
View ProjectAPI42
January 4, 2019 – June 26, 2019
Framework to manage connection to the 42 intranet API
View Project42Manage
August 14, 2018 – June 26, 2019
iOS & WatchOS application to interact with 42's intranet
View ProjectCultural Fit Analysis
The candidate's project portfolio is heavily focused on game development and related systems, indicating a strong passion for the domain. The diversity of projects (game engine, plugins, AI, mobile apps) suggests adaptability and a broad interest in different technical challenges. However, the lack of team-based projects or collaborative descriptions makes it difficult to assess cultural fit beyond individual drive.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The candidate's project descriptions are brief, and no psychometric or English test results are available.