
Interested in game development, robotics and CAE tools. Random e-mails / ideas / questions welcome.
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Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
FlaxProcTerrain
January 5, 2024 – October 25, 2024
Flax engine editor tools to add procedural terrain generation
View ProjectUnity_Python
August 22, 2022 – August 22, 2022
Basic message sending object to work with Unity
View ProjectHDRPDayNight
April 13, 2021 – November 19, 2022
Day night cycle with a physical sky for using HDRP
View ProjectTanks
March 8, 2021 – March 8, 2021
A short demo of how a player might control rigidbody movement
View ProjectQuatAngleBetween
March 3, 2021 – March 3, 2021
Get the signed projected angle about the y axis between two quaternions.
View ProjectLockPositionDuringRotation
February 21, 2021 – March 1, 2021
Unity editor tool to allow adjustment of transform rotations without moving child positions.
View ProjectBowArrow
March 16, 2020 – March 1, 2021
A physics model of a bow shooting arrows with correct trajectories
View ProjectCultural Fit Analysis
The candidate's projects are heavily focused on game development, physics simulations, and graphics, primarily using C++. While demonstrating strong technical skills in these areas, there is a significant misalignment with a 'Backend Engineer' target role, which typically requires experience with distributed systems, databases, APIs, and specific backend frameworks (e.g., Java Spring, Node.js, Python Django/Flask, Go). The project diversity is limited to a specific domain, and the breadth of skills relevant to backend engineering is narrow.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback provided.